TimeDilation/SlowMo
These are variables inside Player_BP for SlowMo.
Last updated
These are variables inside Player_BP for SlowMo.
Last updated
TimeDilation : It is TimeDilation value that game will automatically set based on actions and inputs. (So you can’t edit it, It is auto set)
Normal Time Dilation : This is the value that will be used to set world time dilation when “SlowMotion?” is disabled, by default it is 1 which is normal gameplay, you can edit it however you want.
SlowMotion? = If you want Slow Motion in the game or not. True = SlowMo Enabled, False= SlowMo Disabled/Normal Dilation.
Low Time Dilation Value = It is the Slowest Time Value, it will be used when player is not moving.
High Time Dilation Value = It is the Highest Time Value, it will be used when player is moving.
NOTE : So the thing is that normally the game will play between Low and High Time Dilation Value.
MouseTimeDilationSpeed = How much mouse movement should add to Normal Time Dilation (when we are looking around with mouse). Higher the value, the faster the game plays when moving the mouse.
SlowMotionJump? : When player is jumping we can hold space bar in mid-air to slow time. That’s it. It is Enabled by default but you can disable it to jump normally.
SlowMotionOnLand? : It is crucial, it works with “SlowMotion?” and there are two use cases of it 1. If you want slow motion gameplay then Enable this with “SlowMotion?”. Then game will play in slowmo. 2. But if you don’t want a slow motion game and want normal like any other game then disable it with “SlowMotion?”