Player

Player Blueprint

You can change multiple things inside of Player Blueprint which is shown below.

As shown above you can edit :-

Weapon -

  1. GiveDefalutWeapon = Gives Player Default Weapon At Start Of Game.

  2. ThrowVelocity = Velocity At which player throws any weapon or throwable etc.

Melee-

  1. BatAnimMontageArray = Array Of Melee Attack Montages.

TimeDilation / SlowMo-

More info below in different section.

Interaction-

  1. Linetrace Mouse Distance = Distance of Linetrace of Mouse(left click)

  2. Linetrace E Distance = Distance of Linetrace of “E” Key.

Sounds-

Can edit these variables.

Punch-

  1. PunchAnimMontArray = Array of punching Montages.

  2. Can Punch? = If Player Can Punch Or Not.

  3. TimeBetweenPunch = Time Between Each Punches.

Restart Level-

  1. R Success Time = Total time at which “R” key should be pressed to perform R key Event ( which is by default, Restarting Current Level).

● TimeDilation/ SlowMotion

  1. TimeDilation : It is TimeDilation value that game will automatically set based on actions and inputs. (So you can’t edit it, It is auto set)

  2. Normal Time Dilation : This is the value that will be used to set world time dilation when “SlowMotion?” is disabled, by default it is 1 which is normal gameplay, you can edit it however you want.

  3. SlowMotion? = If you want Slow Motion in the game or not. True = SlowMo Enabled, False= SlowMo Disabled/Normal Dilation.

  4. Low Time Dilation Value = It is the Slowest Time Value, it will be used when player is not moving.

  5. High Time Dilation Value = It is the Highest Time Value, it will be used when player is moving.

  6. NOTE : So the thing is that normally the game will play between Low and High Time Dilation Value.

  7. MouseTimeDilationSpeed = How much mouse movement should add to Normal Time Dilation (when we are looking around with mouse). Higher the value, the faster the game plays when moving the mouse.

  8. SlowMotionJump? : When player is jumping we can hold space bar in mid-air to slow time. That’s it. It is Enabled by default but you can disable it to jump normally.

  9. SlowMotionOnLand? : It is crucial, it works with “SlowMotion?” and there are two use cases of it 1. If you want slow motion gameplay then Enable this with “SlowMotion?”. Then game will play in slowmo. 2. But if you don’t want a slow motion game and want normal like any other game then disable it with “SlowMotion?”

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