Patch Notes
Last updated
Last updated
● Added Ragdoll Directional Hit Reaction PLAY DEMO OR IN EDITOR TO TRY.
● New throwable added - Bottle
NEW THINGS :
● Added 3 custom in-game popups which are “RunForLife” “GoodDog” “TimeMoves”.
● Changed Splash Image.
NEW THINGS :
● Time Dilation Zone. (Now you can set different time inside a particular area).
● Level Save and Load System plus Save reset button in settings.
● New Enemy Death Mode : Ragdoll (Now with destructible, you can also use Ragdoll Death Mode. (Just connect pins at the end of “Kill Enemy/ Damage Enemy” comment inside Enemy BP)
● Added Dissolve Effect On Ragdoll Death Mode.
FIXES :
●Fixed Enemy Damage to Player : Now Enemy will only damage when attacking player. ( Before it damaged the player when the player collided with Enemy Hands even if the enemy was not attacking the player ).
●Fixed Ragdoll
●Fixed some bugs and “Access none trying to read property” errors.
●Fixed enemy baseball attack.
Upgraded Project to UE 5.5
● New and improved Crosshair system.
● Improved Game Restart Mechanic.
● Fixed some bugs that were on UE 5.4 because of engine’s fault, now they are automatically fixed.
● Ability to exit pause menu and settings menu with the “P” key (which also open the pause menu).
● Added ability to punch Glass.
● Now punches alternative hands rather than accidentally using one hand multiple times ● Punch animations improved ● Improved Enemy Damage Effect. ● Separated pistol,baseball,shotgun and throwables logic from player. ● Added "GetCurrentWeapon" Function : Now can easily get current weapon. ● Now there is a slow down effect for bullets at spawn so player actually see them before making their speed normal.
More info here :