Patch Notes

❕Patch Note : 8/05/2025 | V1.5.0

● Added Ragdoll Directional Hit Reaction PLAY DEMO OR IN EDITOR TO TRY.

● New throwable added - Bottle

● Now punches alternative hands rather than accidentally using one hand multiple times ● Punch animations improved ● Improved Enemy Damage Effect. ● Separated pistol,baseball,shotgun and throwables logic from player. ● Added "GetCurrentWeapon" Function : Now can easily get current weapon. ● Now there is a slow down effect for bullets at spawn so player actually see them before making their speed normal.

❕Patch Note : 1/03/2025 | V1.2.5

NEW THINGS :

● Added 3 custom in-game popups which are “RunForLife” “GoodDog” “TimeMoves”.

More info here : In game popups

● Changed Splash Image.

❕Patch Note : 18/01/2025 | V1.2

NEW THINGS :

● Time Dilation Zone. (Now you can set different time inside a particular area).

● Level Save and Load System plus Save reset button in settings.

● New Enemy Death Mode : Ragdoll (Now with destructible, you can also use Ragdoll Death Mode. (Just connect pins at the end of “Kill Enemy/ Damage Enemy” comment inside Enemy BP)

● Added Dissolve Effect On Ragdoll Death Mode.

FIXES :

●Fixed Enemy Damage to Player : Now Enemy will only damage when attacking player. ( Before it damaged the player when the player collided with Enemy Hands even if the enemy was not attacking the player ).

●Fixed Ragdoll

●Fixed some bugs and “Access none trying to read property” errors.

●Fixed enemy baseball attack.

❕Patch Note : 26/11/2024 | V1.1

Upgraded Project to UE 5.5

● New and improved Crosshair system.

● Improved Game Restart Mechanic.

● Fixed some bugs that were on UE 5.4 because of engine’s fault, now they are automatically fixed.

● Ability to exit pause menu and settings menu with the “P” key (which also open the pause menu).

● Added ability to punch Glass.

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