SlowMotion Fps Template
  • SlowMotionFpsTemplate
  • Getting Started
  • Player
    • Player
    • TimeDilation/SlowMo
    • Player Controls
  • Enemy AI
    • Enemy
  • Tools
    • Enemy death counter
    • Teleporter
    • Event Maker
    • Enemy Spawner
    • Random Item Spawner
    • TimeDilationZone
  • BPs
    • Drawer
    • Physics Door
    • Button
    • Sliding Door
    • Bars
    • Destructible Glass
  • Weapons
    • Pistol
    • Shotgun
  • Throwables
  • Throwables
  • HUD
    • Widgets
  • Miscellaneous
    • In Game Popups
    • Screen Transition Effect
    • Body Cam Effect
  • ...
    • Patch Notes
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Screen Transition Effect

PreviousIn Game PopupsNextBody Cam Effect

Last updated 1 month ago

Screen Transition effect is “PostProcess Material”, so it can only work inside a PostProcess Volume.

But I have made "Material Instance" of this effect because it is fast and easily customizable.

So you can add “Material Instance” instead of “Material” inside any PostProcess Volume.

“Material instance” must be applied to any one of PostProcess Volume in level to work.

How to add : Select PostProcess Volume inside level and go to details panel.

Rendering Features>PostProcessMaterials.

● Ticking/Selecting "Infinite Extend" Unbound for both is your choice. But for Screen Transition I would recommend you to tick it, so that it works even outside of PostProcess Volume.

Click on Plus button in front of Array to add Material Instance.